Charge
40 

Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.
Range: 1200
Damage: 0.1x
Damage: 0.01x
Final Strike Damage: 0.75x
Final Strike Damage: 0.01x
Stability 3x (15 seconds)
Chilled
Crippled
Launch: 400
Knockdown: 1 second
Number of Hits: 10
Immobile
Profession: Necromancer



